Game presets
| Game | Format | Jackpot odds |
|---|---|---|
| Powerball (US) | 5 of 69 + 1 of 26 | 1 in 292,201,338 |
| Mega Millions (US) | 5 of 70 + 1 of 24 | 1 in 302,575,350 |
| EuroMillions | 5 of 50 + 2 of 12 | 1 in 139,838,160 |
| UK Lotto | 6 of 59 | 1 in 45,057,474 |
| Lotto Max (Canada) | 7 of 50 | 1 in 33,294,800 |
| Lotto India / 6-49 | 6 of 49 | 1 in 13,983,816 |
| Oz Lotto | 7 of 47 + 3 of 47 | 1 in 62,891,499 |
FAQ
Why does the bonus ball use a different colour?
It's standard convention in most lotteries — the bonus number(s) come from a separate pool, and they're shown in a distinct colour (red for Powerball, gold for many others) to remind you that they're drawn separately and have their own odds.
Can I generate quick picks without preset rules?
Yes — choose the "Custom" preset, enter your main pool size and how many to draw. Set bonus pool to 0 if your game doesn't have one. Or use the simpler quick pick generator for non-lottery uses.
What's the best strategy?
For maximising expected value: don't play (the house edge is enormous in every lottery). For maximising fun + minimising shared jackpots: random picks like these beat birthday-based or sequential numbers, since fewer other players use them.